Join date: May 13, 2022

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Mesh Insert V1.14 Plugin For 3ds Max 2013 €� 2020




mesh and voxel file. It allows you to:  Insert an object or mesh directly into your 3dsmax scene.  Move the object easily.  Insert into pose or position easily.  Customise the object.  Insert various objects with a single key press and object template based on your model.  Import .mesh or .voxel file from Solidworks or any other 3d modeling program. 1. Unzip the plugin zip file and then put Mesh Insert into the plugin folder. 2. Open a 3dsmax file, usually a.max file or.dae file. It is recommended to use the 3dsmax file editor. If you need a step by step tutorial on 3dsmax and templates, please see the 3dsmax tutorial section. 3. In the Viewport  tab  of the 3dsmax file , click the Mesh insert button at the top left of your viewport to open the dialog box. 4. If you want to add an object , then  click the Insert object template  button, or right click and choose to Insert  mesh . This will open the Insert asset  dialog box , as displayed in [Figure 1](#fig1){ref-type="fig"}.Fig. 1 .mesh insert dialog box. 5. In the Asset  tab, select .mesh file . This will open a .mesh file in the import dialog box.  Click OK to import the .mesh . The object appears in the Viewport. It is recommended to use at least a X-ray view. 6. Click on the Retrieve button to open the  Retrieve dialog box as displayed in [Figure 2](#fig2){ref-type="fig"}.Fig. 2 .mesh insert dialog box. 7. Click on the Browse  button and select the .mesh  or .voxel file you want to use. This will open the Import asset dialog box . Click OK to import the .mesh . 8. You can position the object by right clicking on it  and selecting Move . 9.




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